Philip Herlitz Resume

Profile

Unity VR/AR Developer | Meta OS, VisionOS and XR Specialist

Gameplay, UI, and Systems Designer | Photon Fusion Multiplayer

Portfolio: View Portfolio Document

Experience

Child Mind Institute

Unity Developer | Nov 2025 - Present

Projects and Platforms: MERIT Cognitive Task Authoring Tools - Unity / WebGL

Revamped and stabilized complex Unity UI systems integrated with existing trial, resource, and validation frameworks without disrupting established workflows. Focused on TextMeshPro input, rich-text editing, and WebGL-specific edge cases including caret placement, focus handling, and input behavior. Refactored UI controllers to improve reliability, maintainability, and error visibility across new and imported researcher projects.

Octobionic, LLC

Lead Developer / Developer | Sep 2023 - Dec 2025

Projects and Platforms: Big Blimpin' Time (Apple Vision Pro / VisionOS), Big Blimpin' RC (Meta Quest 3), Pharmaceutical Collaborative App (VR Enterprise Multiplayer), Single-Plane VR Lander Game (VR), Multiplayer Arcade Tank Shooter (VR Multiplayer)

Designed and shipped multiple VR and MR products using Unity XR across VisionOS and Meta Quest platforms. Built real-time multiplayer systems with Photon Fusion, including synchronization, session management, and standalone VR performance optimization. Led early prototypes, often as the sole developer, establishing gameplay systems, networking architecture, and input frameworks. Built modular ScriptableObject-based systems for long-term maintainability while owning optimization and bug-fixing pipelines.

Lavibus Studios

Lead Developer | May 2024 - Oct 2025

Projects and Platforms: Fly High Runners - PC / Multiplayer (Photon Fusion)

Led full technical development of a 2D multiplayer party platformer, owning core gameplay systems, UI/UX architecture, and real-time networking with Photon Fusion.

TCM Consulting

Lead Developer | Jan 2024 - Aug 2025

Projects and Platforms: NDA MR Engineering Visualization Tool - VR / MR

Developed a mixed-reality application for engineers to present and visualize products for clients through VR headset experiences.

AscentXR

Developer | Mar 2023 - Jan 2024

Projects and Platforms: Virtual Classroom Platform - VR / Multiplayer

Built a full classroom prototype in VR supporting music, images, video, 180/360 content, structured lesson plans, multiplayer sessions, avatars, and OVR Lip Sync.

ChronoscopeVR

Developer | Jan 2022 - May 2022

Projects and Platforms: Acropolis VR - VR / Museum Deployment

Implemented real-time multiplayer systems using Photon PUN for a museum-deployed VR experience that lets users explore and compare the ancient and modern Greek Acropolis.

Skills

Languages

  • C#
  • JavaScript
  • SwiftUI

Frameworks and Tools

  • Unity
  • Unity XR
  • Photon Fusion
  • Photon PUN
  • WebGL
  • SwiftUI

Platforms

  • Meta Quest (Quest 2 / Quest 3)
  • Apple Vision Pro (VisionOS)
  • PC, iOS, Android

Specialties

  • Multiplayer Networking
  • VR / MR Interaction Systems
  • UI and Tooling Architecture
  • Performance Optimization for Standalone XR